The K2661 is taking me a long time to get into. Don’t get me wrong, I love it, but it’s deep beast and the learning curve is high.
That said, I’ve had some fun programming it, and here are some of the results. 20 patches, all with a very ambient and filmic edge. Read more…
I’ve spent about the last year putting this bank together. Not full time of course, I do have the other things to do occasionally, but this bank represents many late nights nonetheless.
127 brand new sounds for your Evolver Read more…
Another bank of Imposcar sounds here. Alot of BOC style plucks, some electro type basses and a few nice pads and sound effects. Read more…

Here’s a set of sequences that I programmed for AudioRealism’s BassLine Pro. You can actually hear most of them at work in the mp3 demo over at the product page, but they never made it into the installer, so i’m throwing them up here instead.
This is a damn fine plugin. I recommend it to anyone looking for a raw analog sound. My one complaint though, is that the sequencer is AWFUL to program. It’s modelled fairly precisely on the TB303 seqeuncer. Fair enough, you might think, but why recreate the inflexibilities of old hardware? The TB303 wasn’t exactly a joy to program in the first place. I can only imagine how much more fun a plug like this would be to program if it had a piano-roll type interface for the sequencer.
Download the sequence patches here
Here’s a mini bank of 32 presets I did for PSP Nitro. It’s a massively underrated multi-fx plugin, with crazy routing possibilities that I’ve only seen in top-end hardware fx boxes. If you’re in the market for a nice multi-fx (sans reverb) then I recommend you check it out, and if you already own it, then what are you waiting for…?
Download the presets
So I’ve been meaning to try out some physical modelling, and I thought Vaz might be a good place to start.
The first patch is a bowed string model, based around the methods discussed in this article on Sound on Sound.
The second patch is a plucked string (sounds very much like an accoustic guitar). Its vaguely based on the Karpus Strong theory of a small amount of noise going through a tuned delay (a comb filter in this case). Its a really simple patch but sounds remarkably good!
I’m pretty new to this stuff, and there doesn’t seem to be alot of info on physical modelling with modular synths on the net, so if anyone has any good tips or links, I’d love to hear them.
Download the two patches here
I made a set of Cubase SX drum maps for all the factory drum kits in BFD and BFX XFL. If you haven’t already checked it out, BFD is the dog’s bollocks of realistic drum plugins.
Download the drum maps here
This is a brand new bank of 128 sounds for the Waldorf MicrowaveXT. Its got filmic style atmospheres, pads, basses, plucks, and general madness that’s typical of this synth. Alot of them were made using SoundTower’s Microwave Editor, which has a neat genetics system for making children from two parent patches. Madness!
Download the bank here

A Cubase SX3 Midi Device Panel for the Evolver. Includes ALL parameters, including the new OS2 parameters. (yes, the panel is BIG!)
Evolver_Cubase_SX3_Device_Panel.zip
[screenshot]
Here’s a few patches I had lying around, for the excellent Vaz Modular. They are dancey bass patches, based loosely round the stucture of an Arp Odyssey. I just love how fat Vaz Mod sounds. No other soft-synth comes close!
Download the patches here
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