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<channel>
	<title>Rozzer.net &#187; synth/fx patches</title>
	<atom:link href="http://www.rozzer.net/category/synthfx-patches/feed" rel="self" type="application/rss+xml" />
	<link>http://www.rozzer.net</link>
	<description>Buttering the musical muffin..</description>
	<lastBuildDate>Sun, 18 Dec 2011 09:19:42 +0000</lastBuildDate>
	<language>en</language>
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		<title>Hardcore you know the score!</title>
		<link>http://www.rozzer.net/hardcore-you-know-the-score</link>
		<comments>http://www.rozzer.net/hardcore-you-know-the-score#comments</comments>
		<pubDate>Fri, 23 Sep 2011 14:59:47 +0000</pubDate>
		<dc:creator>Rozzer</dc:creator>
				<category><![CDATA[synth/fx patches]]></category>
		<category><![CDATA[tunes]]></category>
		<category><![CDATA[fxpansion]]></category>
		<category><![CDATA[geist]]></category>
		<category><![CDATA[old skool]]></category>
		<category><![CDATA[rave]]></category>

		<guid isPermaLink="false">http://www.rozzer.net/?p=762</guid>
		<description><![CDATA[I&#8217;ve been listening to a lot of old rave tunes lately, and for a long time I&#8217;ve been thinking it might be fun to write one. To make it more interesting, I used only one bit of software, FXpansion&#8217;s Geist. No host, no other plugins, no hardware. Geist is the perfect sampler for this. It&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://ih1.redbubble.net/work.287147.11.sticker,375x360.hardcore-you-know-the-score-v1.png" rel="lightbox[762]"><img src="http://ih1.redbubble.net/work.287147.11.sticker,375x360.hardcore-you-know-the-score-v1.png" alt="" title="Hardcore rave" width="300"align="left" /></a></p>
<p>I&#8217;ve been listening to a lot of old rave tunes lately, and for a long time I&#8217;ve been thinking it might be fun to write one. To make it more interesting, I used only one bit of software, <a href="http://www.fxpansion.com/geist">FXpansion&#8217;s Geist</a>. No host, no other plugins, no hardware.</p>
<p>Geist is the perfect sampler for this. It&#8217;s not unlike using an MPC in terms of features and workflow and a fair few rave tunes were written with them back in the day, along with trackers and Atari STs, neither of which I have access to or any desire to meddle with ever again.</p>
<p>So without further ado, and with tongue firmly in cheek, here is the result:</p>
<p><iframe width="560" height="340" src="http://www.youtube.com/embed/RJST7Lsm_zg?hl=en&#038;fs=1" frameborder="0" allowfullscreen></iframe></p>
<p>Because I&#8217;m feeling the old skool love, <a href="http://www.rozzer.net/downloads/Rozzer-Strictly_for_the_Hardcore_Geist_Preset.zip">here is the Geist preset</a> for this tune. It will even load in the demo version. Now, I&#8217;m off to find my white gloves and whistle&#8230;</p>


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		<title>Kurzweil K26xx Cinematic &amp; Ambient Sounds</title>
		<link>http://www.rozzer.net/kurzweil-k26xx-cinematic-ambient-sounds</link>
		<comments>http://www.rozzer.net/kurzweil-k26xx-cinematic-ambient-sounds#comments</comments>
		<pubDate>Thu, 24 Jan 2008 23:31:05 +0000</pubDate>
		<dc:creator>Rozzer</dc:creator>
				<category><![CDATA[synth/fx patches]]></category>
		<category><![CDATA[ambient]]></category>
		<category><![CDATA[k2600]]></category>
		<category><![CDATA[k2661]]></category>
		<category><![CDATA[kurzweil]]></category>
		<category><![CDATA[patches]]></category>

		<guid isPermaLink="false">http://www.rozzer.net/wp/?p=48</guid>
		<description><![CDATA[The K2661 is taking me a long time to get into. Don&#8217;t get me wrong, I love it, but it&#8217;s deep beast and the learning curve is high. That said, I&#8217;ve had some fun programming it, and here are some of the results. 20 patches, all with a very ambient and filmic edge. I haven&#8217;t [...]]]></description>
			<content:encoded><![CDATA[<p class="p">The K2661 is taking me a long time to get into. Don&#8217;t get me wrong, I love it, but it&#8217;s deep beast and the learning curve is high.</p>
<p class="p">That said, I&#8217;ve had some fun programming it, and here are some of the results. 20 patches, all with a very ambient and filmic edge.<span id="more-48"></span> I haven&#8217;t delved too deep into the VAST algorithms yet, but there are a few nice tricks I&#8217;ve discovered (check out the &#8216;Symphonique&#8217; and &#8216;Sunset Fade&#8217; patches for some nice random elements). The KDFX is the key to all of these patches, providing some lush long reverbs, so make sure you have the appropriate settings so you can hear the intended KDFX studio.</p>
<p class="p">None of these patches use samples, just the stock K26xx ROMs. </p>
<p class="p">One more thing to mension is that most of the Pad sounds use the Data Slider to alter the Amplitude Envelope times. A good place to start is to put the Data Slider somewhere near the middle.</p>
<p class="p">So prepare to hold some long chords&#8230;</p>
<p><a href="http://www.rozzer.net/downloads/RD_FILM.K26">Download my K26xx Cinematic &#038; Ambient Bank Here</a></p>
<p class="p">Or have a listen (all patches recorded straight from the Kurz outputs with no additional effects)&#8230;</p>
<p><a href="http://www.rozzer.net/mp3/Rozzer-Kurz_Ambient_Cinematic.mp3">Demo mp3</a></p>
<p class="p">p.s. check out the new <a href="http://www.cunka.com/forum/index.php">VAST PROGRAMMING</a> forums over at cunka.com. There are some very knowledgable and friendly folks there.</p>


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		<title>Evolver Sound Bank</title>
		<link>http://www.rozzer.net/evolver-sound-bank</link>
		<comments>http://www.rozzer.net/evolver-sound-bank#comments</comments>
		<pubDate>Tue, 08 Jan 2008 22:07:17 +0000</pubDate>
		<dc:creator>Rozzer</dc:creator>
				<category><![CDATA[synth/fx patches]]></category>
		<category><![CDATA[dave smith]]></category>
		<category><![CDATA[evolver]]></category>
		<category><![CDATA[patches]]></category>

		<guid isPermaLink="false">http://www.rozzer.net/wp/?p=47</guid>
		<description><![CDATA[I&#8217;ve spent about the last year putting this bank together. Not full time of course, I do have the other things to do occasionally, but this bank represents many late nights nonetheless. 127 brand new sounds for your Evolver (I left a default patch at the end). They mostly fall into the &#8216;dance&#8217; category (electro, [...]]]></description>
			<content:encoded><![CDATA[<p class="p">I&#8217;ve spent about the last year putting this bank together. Not full time of course, I do have the other things to do occasionally, but this bank represents many late nights nonetheless.</p>
<p class="p">127 brand new sounds for your Evolver<span id="more-47"></span> (I left a default patch at the end). They mostly fall into the &#8216;dance&#8217; category (electro, house, drum and bass, etc etc). Lots of big basses, leads, crazy fx and sequences. There are NO &#8216;sequencer&#8217; patches (like some of the factory patches that just play sequenced loops regardless of any keyboard input) mainly because I find those kind of patches of limited use, so ALL of my patches are fully playable on the keyboard. Also make sure you try the mod wheel and aftertouch as I try and program something interesting for these 2 controllers in most patches.</p>
<p><a href="http://www.rozzer.net/wp/?p=47"><img width="155" border="0" align="left" src="http://www.rozzer.net/siteimages/evolverkb.jpg" /></a></p>
<p class="p">It should go without saying that I think the Evolver is an amazing synth. Everyone should own at least the desktop model. The bang-for-the-buck factor is off the scale!</p>
<p class="p">Anyway&#8230; without further ado, here it is. I hope you enjoy it.</p>
<p><a href="http://www.rozzer.net/downloads/Rozzer_Evolver_Bank.zip">Download my Evolver sound bank</a></p>


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		<title>GMedia Imposcar Bank</title>
		<link>http://www.rozzer.net/gmedia-imposcar-bank</link>
		<comments>http://www.rozzer.net/gmedia-imposcar-bank#comments</comments>
		<pubDate>Mon, 08 Jan 2007 00:37:49 +0000</pubDate>
		<dc:creator>Rozzer</dc:creator>
				<category><![CDATA[synth/fx patches]]></category>
		<category><![CDATA[imposcar]]></category>
		<category><![CDATA[patches]]></category>

		<guid isPermaLink="false">http://www.rozzer.net/wp/?p=43</guid>
		<description><![CDATA[Another bank of Imposcar sounds here. Alot of BOC style plucks, some electro type basses and a few nice pads and sound effects. Download the fxb file here or download as VST3 presets for use in Cubase 4 Tweet This! Digg this! Share this on Facebook Post this to MySpace Share this on Reddit]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.rozzer.net/wp/?p=43"><img width="100" height="29" border="0" align="left" src="http://www.rozzer.net/siteimages/imposcar.jpg" /></a>Another bank of Imposcar sounds here. Alot of BOC style plucks, some electro type basses and a few nice pads and sound effects.<span id="more-43"></span></p>
<p><a href="http://www.rozzer.net/downloads/Rozzer_impOSCar.rar">Download the fxb file here</a><br />
<a href="http://www.rozzer.net/downloads/Rozzer_impOSCar_VST3.rar">or download as VST3 presets for use in Cubase 4</a></p>


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		<title>AudioRealism BassLine Pro &#8211; 25 Sequence Patches</title>
		<link>http://www.rozzer.net/audiorealism-bassline-pro-25-sequence-patches</link>
		<comments>http://www.rozzer.net/audiorealism-bassline-pro-25-sequence-patches#comments</comments>
		<pubDate>Thu, 07 Sep 2006 18:33:21 +0000</pubDate>
		<dc:creator>Rozzer</dc:creator>
				<category><![CDATA[synth/fx patches]]></category>
		<category><![CDATA[audiorealism]]></category>
		<category><![CDATA[bassline pro]]></category>
		<category><![CDATA[patches]]></category>

		<guid isPermaLink="false">http://www.rozzer.net/wp/?p=31</guid>
		<description><![CDATA[Here&#8217;s a set of sequences that I programmed for AudioRealism&#8217;s BassLine Pro. You can actually hear most of them at work in the mp3 demo over at the product page, but they never made it into the installer, so i&#8217;m throwing them up here instead. This is a damn fine plugin. I recommend it to [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.rozzer.net/downloads/Rozzer_ABL_Pro_Seqs.rar"><img width="155" height="113" border="0" align="left" src="http://www.rozzer.net/siteimages/ablpro.jpg" /></a></p>
<p class="p">Here&#8217;s a set of sequences that I programmed for AudioRealism&#8217;s BassLine Pro. You can actually hear most of them at work in the <a href="http://www.audiorealism.se/ablpro/demos/Rozzer_-_BassLinePro_Sequences_Demo.mp3">mp3 demo </a>over at <a target="_blank" href="http://www.audiorealism.se/abl_pro_cookin.htm">the product page</a>, but they never made it into the installer, so i&#8217;m throwing them up here instead.</p>
<p class="p">This is a damn fine plugin. I recommend it to anyone looking for a raw analog sound. My one complaint though, is that the sequencer is AWFUL to program. It&#8217;s modelled fairly precisely on the TB303 seqeuncer. Fair enough, you might think, but why recreate the inflexibilities of old hardware? The TB303 wasn&#8217;t exactly a joy to program in the first place. I can only imagine how much more fun a plug like this would be to program if it had a piano-roll type interface for the sequencer.</p>
<p class="p"><a href="http://www.rozzer.net/downloads/Rozzer_ABL_Pro_Seqs.rar">Download the sequence patches here</a></p>


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		<title>PSP Nitro &#8211; 32 Presets</title>
		<link>http://www.rozzer.net/psp-nitro-32-free-presets</link>
		<comments>http://www.rozzer.net/psp-nitro-32-free-presets#comments</comments>
		<pubDate>Sat, 19 Aug 2006 22:42:41 +0000</pubDate>
		<dc:creator>Rozzer</dc:creator>
				<category><![CDATA[synth/fx patches]]></category>
		<category><![CDATA[patches]]></category>
		<category><![CDATA[psp nitro]]></category>

		<guid isPermaLink="false">http://www.rozzer.net/wp/?p=29</guid>
		<description><![CDATA[Here&#8217;s a mini bank of 32 presets I did for PSP Nitro. It&#8217;s a massively underrated multi-fx plugin, with crazy routing possibilities that I&#8217;ve only seen in top-end hardware fx boxes. If you&#8217;re in the market for a nice multi-fx (sans reverb) then I recommend you check it out, and if you already own it, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.rozzer.net/wp/?p=29"><img width="155" align="left" src="http://www.pspaudioware.com/upload_dir/125/obrazki/galeria/multimode_effects/psp_nitro/mini_77533/PSP_Nitro.png" /></a> Here&#8217;s a mini bank of 32 presets I did for <a target="_blank" href="http://www.pspaudioware.com/indexen.html?url=http://www.pspaudioware.com/plugins/nitro.html;">PSP Nitro</a>. It&#8217;s a massively underrated multi-fx plugin, with crazy routing possibilities that I&#8217;ve only seen in top-end hardware fx boxes. If you&#8217;re in the market for a nice multi-fx (sans reverb) then I recommend you check it out, and if you already own it, then what are you waiting for&#8230;?</p>
<p><a href="http://www.rozzer.net/downloads/Rozzer_PSP_Nitro_MiniBank.ntb">Download the presets</a></p>


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		<title>Vaz Modular &#8211; Physical Modelling Patches</title>
		<link>http://www.rozzer.net/vaz-modular-a-couple-of-physical-modelling-patches</link>
		<comments>http://www.rozzer.net/vaz-modular-a-couple-of-physical-modelling-patches#comments</comments>
		<pubDate>Sat, 11 Feb 2006 23:07:55 +0000</pubDate>
		<dc:creator>Rozzer</dc:creator>
				<category><![CDATA[synth/fx patches]]></category>
		<category><![CDATA[modular]]></category>
		<category><![CDATA[patches]]></category>
		<category><![CDATA[plugins]]></category>
		<category><![CDATA[strings]]></category>

		<guid isPermaLink="false">http://www.rozzer.net/wp/?p=19</guid>
		<description><![CDATA[So I&#8217;ve been meaning to try out some physical modelling, and I thought Vaz might be a good place to start. The first patch is a bowed string model, based around the methods discussed in this article on Sound on Sound. The second patch is a plucked string (sounds very much like an accoustic guitar). [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.rozzer.net/downloads/Rozzer-Vaz_Mod_Phys_Mod_patches.rar"><img align="left" src="http://www.rozzer.net/siteimages/vazmod.jpg" /></a>So I&#8217;ve been meaning to try out some physical modelling, and I thought Vaz might be a good place to start.</p>
<p>The first patch is a bowed string model, based around the methods discussed in <a href="http://www.soundonsound.com/sos/May03/articles/synthsecrets49.asp">this article on Sound on Sound</a>.</p>
<p>The second patch is a plucked string (sounds very much like an accoustic guitar). Its vaguely based on the Karpus Strong theory of a small amount of noise going through a tuned delay (a comb filter in this case). Its a really simple patch but sounds remarkably good!</p>
<p>I&#8217;m pretty new to this stuff, and there doesn&#8217;t seem to be alot of info on physical modelling with modular synths on the net, so if anyone has any good tips or links, I&#8217;d love to hear them.</p>
<p><a href="http://www.rozzer.net/downloads/Rozzer-Vaz_Mod_Phys_Mod_patches.rar">Download the two patches here<br />
</a></p>


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		<title>FXPansion BFD and BFX XFL Cubase Drum Maps</title>
		<link>http://www.rozzer.net/fxpansion-bfd-and-bfx-xfl-cubase-drum-maps</link>
		<comments>http://www.rozzer.net/fxpansion-bfd-and-bfx-xfl-cubase-drum-maps#comments</comments>
		<pubDate>Thu, 09 Feb 2006 22:28:23 +0000</pubDate>
		<dc:creator>Rozzer</dc:creator>
				<category><![CDATA[synth/fx patches]]></category>
		<category><![CDATA[bfd]]></category>
		<category><![CDATA[cubase]]></category>
		<category><![CDATA[drum maps]]></category>
		<category><![CDATA[fxpansion]]></category>
		<category><![CDATA[xfl]]></category>

		<guid isPermaLink="false">http://www.rozzer.net/wp/?p=14</guid>
		<description><![CDATA[I made a set of Cubase SX drum maps for all the factory drum kits in BFD and BFX XFL. If you haven&#8217;t already checked it out, BFD is the dog&#8217;s bollocks of realistic drum plugins. Download the drum maps here Tweet This! Digg this! Share this on Facebook Post this to MySpace Share this [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.rozzer.net/downloads/BFD+XFL_Cubase_Drum_Maps.rar"><img width="100" height="72" border="0" align="left" src="http://www.rozzer.net/siteimages/bfd.png" /></a>I made a set of Cubase SX drum maps for all the factory drum kits in BFD and BFX XFL. If you haven&#8217;t already checked it out, <a href="http://www.fxpansion.com/product-bfd-main.php">BFD</a> is the dog&#8217;s bollocks of realistic drum plugins.</p>
<p><a href="http://www.rozzer.net/downloads/BFD+XFL_Cubase_Drum_Maps.rar">Download the drum maps here</a></p>


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		<title>Waldorf Microwave XT Bank</title>
		<link>http://www.rozzer.net/waldorf-microwave-xt-bank</link>
		<comments>http://www.rozzer.net/waldorf-microwave-xt-bank#comments</comments>
		<pubDate>Thu, 09 Feb 2006 22:26:29 +0000</pubDate>
		<dc:creator>Rozzer</dc:creator>
				<category><![CDATA[synth/fx patches]]></category>
		<category><![CDATA[microwave xt]]></category>
		<category><![CDATA[patches]]></category>
		<category><![CDATA[waldorf]]></category>

		<guid isPermaLink="false">http://www.rozzer.net/wp/?p=13</guid>
		<description><![CDATA[This is a brand new bank of 128 sounds for the Waldorf MicrowaveXT. Its got filmic style atmospheres, pads, basses, plucks, and general madness that&#8217;s typical of this synth. Alot of them were made using SoundTower&#8217;s Microwave Editor, which has a neat genetics system for making children from two parent patches. Madness! Download the bank [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.rozzer.net/downloads/RD_MicrowaveXT_Bank_1.zip"><img width="100" height="79" border="0" align="left" src="http://www.rozzer.net/siteimages/microwavext.png" /> 								 									</a> This is a brand new bank of 128 sounds for the Waldorf MicrowaveXT. Its got filmic style atmospheres, pads, basses, plucks, and general madness that&#8217;s typical of this synth. Alot of them were made using <a href="http://www.soundtower.com/microwave/mw2_files/mw2_page.htm">SoundTower&#8217;s Microwave Editor</a>, which has a neat genetics system for making children from two parent patches. Madness!</p>
<p><a href="http://www.rozzer.net/downloads/RD_MicrowaveXT_Bank_1.zip">Download the bank here</a></p>


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		<title>Evolver Cubase SX3 Midi Device Panel</title>
		<link>http://www.rozzer.net/evolver-cubase-sx3-midi-device-panel</link>
		<comments>http://www.rozzer.net/evolver-cubase-sx3-midi-device-panel#comments</comments>
		<pubDate>Thu, 09 Feb 2006 22:23:29 +0000</pubDate>
		<dc:creator>Rozzer</dc:creator>
				<category><![CDATA[synth/fx patches]]></category>
		<category><![CDATA[cubase]]></category>
		<category><![CDATA[device panel]]></category>
		<category><![CDATA[evolver]]></category>
		<category><![CDATA[sysex]]></category>

		<guid isPermaLink="false">http://www.rozzer.net/wp/?p=12</guid>
		<description><![CDATA[A Cubase SX3 Midi Device Panel for the Evolver. Includes ALL parameters, including the new OS2 parameters. (yes, the panel is BIG!) Evolver_Cubase_SX3_Device_Panel.zip [screenshot] Tweet This! Digg this! Share this on Facebook Post this to MySpace Share this on Reddit]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.rozzer.net/downloads/Evolver_Cubase_SX3_Device_Panel.zip"><img width="100" height="56" border="0" align="left" src="http://www.rozzer.net/siteimages/evolver.png" /></a></p>
<p class="p">A Cubase SX3 Midi Device Panel for the Evolver. Includes ALL parameters, including the new OS2 parameters. (yes, the panel is BIG!)</p>
<p><a href="http://www.rozzer.net/downloads/Evolver_Cubase_SX3_Device_Panel.zip">Evolver_Cubase_SX3_Device_Panel.zip</a><a href="http://www.rozzer.net/downloads/Evolver_Cubase_SX3_Device_Panel.zip"><br />
</a>[<a target="_blank" href="http://www.rozzer.net/siteimages/evolverpanel.jpg" rel="lightbox[12]">screenshot</a>]</p>


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